Resumen:
Chapter 1. Getting to Know Autodesk® 3ds Max® 2013 – Chapter 2. Introducing Objects – Chapter 3. Creating Shapes with Splines – Chapter 4. Editing Meshes and Creating Complex Objects – Chapter 5. Working with External Design Data – Chapter 6. Organizing and Editing Objects – Chapter 7. Light and Shadow – Chapter 8. Enhancing Models with Materials – Chapter 9. Using the Camera – Chapter 10. Organizing Objects and Scene Management – Chapter 11. Understanding Animation – Chapter 12. Creating Animations, Particles, and Dynamics – Chapter 13. Rigging for Animation – Chapter 14. Advanced Rendering Using mental ray – Chapter 15. Finishing It Off: Atmosphere, Effects, and Compositing – Appendix A. The Bottom Line – Appendix B. Autodesk® 3ds Max® Certificatión.