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dc.creator | Cusson, Roger | |
dc.date.accessioned | 2020-04-17T15:10:37Z | |
dc.date.available | 2020-04-17T15:10:37Z | |
dc.date.issued | 2009 | |
dc.identifier.uri | http://hdl.handle.net/123456789/9448 | |
dc.description.abstract | Chapter 01. Getting Started -- Lesson 01. User Interface -- Lesson 02. Creating and Modifying Basic Objects -- Lesson 03. Scene File Manipulation -- Lesson 04. Selecting Objects -- Lesson 05. Transforms -- Lesson 06. Object and Scene Organization -- Lesson 07. Project Folders -- Chapter 02. Modeling -- Lesson 08. Geometrical Object Types -- Lesson 09. 3D Parametric Objects -- Lesson 10. Using the Modifier Stack -- Lesson 11. Essential Modifiers -- Lesson 12. Object Cloning -- Lesson 13. Low Poly Modeling -- Lesson 14. Creating Shapes -- Lesson 15. Spline Editing -- Lesson 16. Creating Objects from Splines -- Lesson 17. Using Compound Objects -- Chapter 03. Lighting -- Lesson 18. Light Types -- Lesson 19. Simple Lighting Setup -- Lesson 20. Lighting Tools -- Lesson 21. Indirect Illumination and Exposure Control -- Lesson 22. Simulating Sunlight -- Lesson 23. Lighting Effects -- Chapter 04| Materials -- Lesson 24. Working with the Material Editor -- Lesson 25. Material Types -- Lesson 26. Using Predefined ProMaterials -- Lesson 27. Using Predefined ProMaterials. | es |
dc.language.iso | en | es |
dc.publisher | Autodesk | es |
dc.title | Learning Autodesk 3ds Max Design 2010 | es |
uade.subject.descriptor | Arquitectura | es |
uade.subject.descriptor | Diseño Arquitectónico | es |
uade.subject.descriptor | Programas de Computadora | es |
uade.subject.descriptor | Diseño de Interiores | es |
uade.subject.descriptor | 3DS MAX | es |
uade.identifier.isbn | 9780240811932 | es |
academic.materia.codigo | 4.8.008 | es |
academic.materia.nombre | Modelado y Representación Digital | es |