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dc.creator | Stewart, James | |
dc.date.accessioned | 2020-06-17T19:51:30Z | |
dc.date.available | 2020-06-17T19:51:30Z | |
dc.date.issued | 2012 | |
dc.identifier.uri | http://hdl.handle.net/123456789/10462 | |
dc.description.abstract | Chapter 1. Functions and Models -- Chapter 2. Limits And derivatives -- Chapter 3. Differentiation Rules -- Chapter 4. Applications and Differentiation -- Chapter 5. Integrals -- Chapter 6. Applications of integration -- Chapter 7. Technjques of lntegration -- Chapter 8. Further Applications of lntegration -- Chaeter 9.Differential equations -- Chapter 10. Parametric Equations and Polar Coordinates -- Chapter 11. Infite secuences and series -- Chapter 12. Vectors a nd the Geometry of space -- Chapter 13. Vectors -- Chapter 15. Multiple integrals – 16. Vector calculus -- Chapter 17- Second-Order Differential Equation. | es |
dc.language.iso | en | es |
dc.publisher | Brooks/Cole, Cengage Learning | es |
dc.title | Calculus : early transcendentals | es |
uade.subject.descriptor | Matemáticas | es |
uade.subject.descriptor | Cálculo | es |
uade.subject.descriptor | Cálculo Diferencial | es |
uade.subject.descriptor | Cálculo Integral | es |
uade.subject.descriptor | Vectores | es |
uade.edicion | 7th ed. | es |
academic.materia.codigo | 3.4.115 | es |
academic.materia.nombre | Modelos y Simulación para Videojuegos I | es |